




Meshes\Architecture\City\Mania\ManiaSignBooks.NIF\ManiaLoadDoor01.NIF.Meshes\Architecture\City\Mania\ManiaSignBooks.NIF.Meshes\Architecture\SEStoneWall\SEWallPost01.NIF.Meshes\Architecture\Settlements\Fireplace01.NIF.Meshes\Dungeons\Root\Interior\RootPitTallCorner01.NIF.In the course of integrating his work into the patch the opportunity has been taken to rationalize the structure of some nifs, this may also improve performance. Pherim corrected this by converting the meshes in each nif to TriShapes, which resolved the problem. The following meshes were identified by Pherim as containing TriStrips with composed of multiple strip lengths, this was causing the Oblivion game engine to make multiple draw calls for each strip segment rather one for each TriStrip which was impacting performance.Unofficial Shivering Isles Patch: Version Historyīy Quarn, Kivan, Arthmoor, PrinceShroob, and Sigurð Stormhand
